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A creature that large, able to punch at the speed of sound, so fast it creates cavitation bubbles. While yes, when we get exposed to things, we get an impression, and further exposure to those things have a reduced impact. I just don't feel as threatened in this game as the original and the new creatures just aren't as intimidating visually, audibly or gameplay wise. I don't really have any helpful fixes in mind yet I'll have to think about it some more and save it for another post. When your in an Ice worm tunnel and you hear and Ice worm roar, it's the closest I've come to the tension of the first game. The only time I've ever been concerned about these is when I'm on foot AND in a tunnel that looks like it was carved by Ice worms even though I've never acctually seen one in a tunnel. They pop up I take 1% dmg and just keep walking. Now I haven't built a snow fox I just use my prawn on land and let me tell you these things represent about 0 threat to the prawn suit. The Shadow leviathan isn't that big, it isn't that scary, it does almost no damage to your ship and it's grab animation just isn't very scary. This was not something you messed with unless your entire goal was to mess with it. It did a lot of damage and it's size was IMPOSING. The Sea Dragon was something to be feared. The Shadow Leviathan vs Sea Dragon Leviathan The roars of Ghost levithans and Reapers was enough to make you look over your shoulder if nothing else. The Chelicerate scared me once, how many are even in the game? Not even a scary roar. Crabsquid coming out you form the dark is a terryfing moment. And holy cow the crabsquid LOOKED SUPER SCARY. In my opinion the threat level of these 3 is basically the same, A squidshark is kind of a crabsnake//crabsquid. Probably the same level of actual threat but more scary and unpredictable. They didn't do a ton of damage but they could catch you by surprise. The stalkers hid in the kelp forests where they were hard to see (especially at night) and often there were multiple ones hanging around. The Brute shark is just a less scary and threatening version of the sand shark.īrute sharks again just hang out in the open and make a lot of noise, I think I've been damaged by one, maybe once. The Brute sharks constantly announce their pressence, they aren't very fast and one stab makes them run away. The thing about the Sand Sharks is you were never sure where they where they could run bit you at any moment from the sea floor. I want to compare some creatures from the old game to this one to try and lay out the threats (or percieved threats) that they were vs this game. I remember hiding out in the skeletons of monsterous creatures in the tunnels keeping a close eye on ghost levithans so they wouldn't get me. In the original I remember being near the crashed ship in murky water with no cover hearing the screams of reaper leviathans, it was scary!. So I just want to put some thoughts down on the overall feel of the game vs the original.
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